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Cornering
by Phil Floria
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Warning, we accept no liability for injury or death caused by
anyone's use of the following. It is presented here for information purposes.
Motorcycling is a dangerous activity attempting to use this information with
out the required skills can be hazardous to your safety and well-being, never
mind it can kill you. Anything you read on this web site, which pertains to
riding skill development, should be approached with caution. Practice in a safe
area at very slow speeds until your skill levels improve. |

Cornering by the numbers. I have
previously posted Braking
Techniques and the explanation of
counter steering . With some
help from Keith Code and others, and my own experience I will attempt to
explain the basics of cornering.
Every thing in this discussion is
based on facts, and proven on the racecourses around the world. You may not
want to race, you may not need or want to clean corners with your knee
dragging
. True most of us are not interested in dragging our knees on the
ground. But using the correct procedures and developing the skills may not only
make youre riding more fun; it could save your butt from a disaster.
To start out, a very short word about counter steering, we will assume
you have gone out and figured it really works. You rode around a few corners
and pushed on the inside handlebar and the bike fell into the turn just as
described in the instructions. Now youre ready for the next important
skill to master Throttle Control.
Your throttle will do a lot more than
make you bike go fast. In the corner it will set the attitude of the bike and
carry it through the corner. Your throttle will adjust your suspension through
the corner to provide max traction, or if you dont master the fine
control of the throttle you will find yourself in trouble either losing
traction or not getting the bike to turn in and set for the corner.
Most of us understand that you want to have the throttle on in the
corner and you cant accelerate until the bike is upright. Abrupt throttle
changes in a corner can upset traction. But correct throttle will not only set
the bikes rear tire, it will improve traction on the rear wheel and provide
better steering response.
Throttle control is a very precise
subject with its own rules and standards. The techniques of throttle
control are directly descended from motorcycle engineering specifications and
allow your bike to perform up to the level, which it was designed. Throttle
control techniques list out like a manual of requirements any modern day bike
demands of its rider.
When we talk about cornering we are talking about
traction as the riders main concern. To determine an ideal scene for
traction, machine wise we start by simply measuring the contact patches of the
tires to discover what the basic distribution of loads should be while
cornering. Roughly speaking, those measurements show that 40% of the total load
should be up front, 60% at the rear. Bikes set up for racing and real GP
machines carry more rear rubber, changing the useable load bias (possibly to as
much as 70% on the rear) to favor hard acceleration coming off turns. Each
bikes exact ideal weight distribution may vary a bit from the basic 40/60
% rule. The riders task is to match the exact load specs of his machine
with expert use of the throttle.
Considering that most machines in a
static or constant speed situation have a 50/50 weight distribution (+ or
5.0%) front to rear we begin to calculate the guidelines of correct
acceleration through a turn. By the numbers we want to transfer 10 to 20% of
the weight rearwards, using the throttle. Technically, this is 0.1 to 0.2 G of
acceleration. Simply put its the force generated by a smooth fifth gear
roll on in the 4000 to 6000 rpm range on pretty much anything over 600cc.
Thats not much acceleration but it does the job.
It seems
riders often have difficulty sorting out this small amount of traction
maintaining throttle through turns, instead trying for more dramatic
acceleration. This is most easily seen in the common error of being too
greedy with the throttle at roll on, which will make the bike run
wide or slide and lead to a roll off.
Rule Number One: Once the
throttle is cracked on, it is rolled on evenly, smoothly, and constantly
throughout the remainder of the turn.
At the point where the correct
transfer of weight is achieved by the rider (10 to 20 % rearward) by using the
throttle, any big changes in that weight distribution reduce available
traction. Once the bike is fully leaned into a turn, changes in tire load,
either evenly (both wheels, most easily done in a crested road situation) or
alternately (front to back, back to front, from throttle on /throttle off) must
then either underweight or overweight the ideal load for that particular
tire/bike combination.
The riders special skill in applying Rule
Number One is in his understanding and sensing of the bikes requirements
and delivering them with his by the book use of the rule. Riders do
not improve their bikes, they simply help their bikes to work
correctly.
Aside from throttle control and counter steering the
other skill is braking. Used to set the motorcycles attitude or
neutralize the suspension prior to entering the turn. Or as the instructors say
adjust the speed of the motorcycle.
As we come up on a turn the first
thing we have to do is see the whole corner, the entrance and the apex and the
exit. If you cant see the exit you have to enter the turn slower. Setting
entrance speed is done with the brakes prior to putting the bike into its
lean.
During braking you have to select the gear you need for the exit.
Do you down shift once or twice? It depends on your bike and you. In the
beginning until you get your confidence up and improve you ability to read the
corners down shift at least one gear, which means you must reduce your speed to
a point where your engine is not being used as a brake.
Select a point
on a right turn to the extreme left of your lane (On a left turn select a point
on the extreme right of your lane), this allows you to see farther into or
through the turn. When braking and down shifting are done, you begin the
steering input (remember Counter-Steering) to begin the lean or actual
turn in to the corner, at the same time we turn up the throttle
enough to adjust the bikes suspension to put more weight on the rear tire
making the front tire lighter. This will improve your steering control making
it lighter and more responsive.
If you roll off the throttle the
suspension will drop and make your steering heavy causing the bike to cut a
tighter arc or pull tighter into the corner. Keep the throttle on. It will
amaze you how much throttle you can carry in a lean. As you pass the apex you
can now begin the steering input to bring the motorcycle back to its
upright position and accelerate out of the exit.
None of the above is
set in stone, on the racetrack each turn is designed to challenge the
riders skill, on the road most turns are designed for the allowable
conditions or follow the ground contours. Rough roads, and other hazards must
always be in the forefront on the road; cross streets, animals, and traffic and
of course the road and weather conditions.
Another method is the vanishing point
method.
Judging your turn in point, braking,
throttle control are all skills, which you have to practice. In the beginning
always go for smoothness, make all of the things happen smoothly, speed will
come as your skills develop. The vanishing point method will help you develop
smooth entry and exit, it will also help in determining the speed at which you
can enter the corner and how fast you can leave it.
Fast Version:
- Observe where the center of the road
appears to meet the right edge of the road (left edge for countries with
traffic on the left) A long way away on a long, flat straight road, but a
constantly changing point on most curves.
- Never ride faster than you can stop
in that distance.
- Never ride faster than you can see,
identify and avoid all obstacles within that area.
That's it.
Examples:
Constant radius corner
- As you approach the corner from the
long straight you are on, the Vanishing Point (VP) is essentially at the corner
entrance (since you can't see around it), you slow down as you get closer to
it, and it doesn't move.
- As you get close, you can start to
see around the corner, and the VP starts to move away from you. Adjust your
speed so you are neither gaining on it, nor losing on it. \
- As you go through the corner, the VP
will be the same distance from you.
- As you start to straighten out at
the end, the VP will accelerate away from you, allowing you to do the same. The
VP picks the point of acceleration, so you don't end up accelerating too early.
Increasing radius
- corner As you approach the corner
from the long straight you are on, the Vanishing Point (VP) is essentially at
the corner entrance, you slow down as you get closer to it, and it doesn't
move.
- As you get close, you can start to
see around the corner, and the VP moves away from you. You adjust your speed
accordingly.
- As you are in the corner, and the
corner widens up, the VP starts to accelerate away from you. In the absence of
road hazards, you can accelerate after it.
- As you start to straighten out at the
end, the VP will further accelerate away from you, allowing you to do the same.
Decreasing radius corner
- As you approach the corner from the
long straight you are on, the Vanishing Point (VP) is essentially at the corner
entrance, you slow down as you get closer to it, and it doesn't move.
- As you get close, you can start to
see around the corner, and the VP moves away from you. You adjust your speed
accordingly.
- As you are in the corner, and the
corner tightens up, the VP starts to decelerate towards from you. You slow down
too. Remember, if you can't stop within what you see, you're asking for
trouble.
- As the corner finishes, and you
start to straighten out at the end, the VP will accelerate away from you,
allowing you to do the same.
This method allows you to deal with
unknown varying radius corners with a minimal amount of fuss and hassle. A
decreasing radius corner will never sneak up on you, since you've been
continually adjusting your speed through it.
The beauty of it is that it
automatically adjusts for hedges, parked cars, and other vision blockers. If
you can't see the curb because a car is there, the VP will slow down, and so
will you. It also dictates a different line through some corners. In order to
go the fastest SAFELY through the corner you need to stay within your VP. So,
the fastest way through the corner then, is to maximize the VP. This often
means a different line than a traditional "racing line".
You DO need the
skill of braking and accelerating while leaned over though. You need to at
LEAST be able to brake as fast as the corner
decreases. Practice this on a controlled area before riding to 100%
of the VP on unfamiliar roads.
It is sometimes argued that available
traction is reduced in a turn, and that slowing in a turn may cause a
front-wheel slide as the wheel loading changes. Keep in mind that at all times,
using this technique, you are traveling slowly enough that you can stop in a space you can see. If your braking
technique in turns is such that a skid is likely, you need to reduce speed
earlier, to eliminate this hazard. This is not the technique for maintaining
the highest speed; this is the technique for maintaining the highest
SAFE speed.
This method will protect you against visible
stationary hazards in the road, by assuring that you always have the ability to
stop before you reach the hazard. If you choose to ride at a speed so high that
you can't stop between where you are and the point at which you can no longer
identify a hazard, you have only yourself to blame if you suddenly find
yourself trying to ride your bike through a pile of boulders or off a cliff or
over an oil spill. Obviously if there is some fine loose gravel visually
indistinguishable from the pavement, this approach will give you no additional
protection. Oncoming vehicles may intrude into your path at higher speeds than
you can respond to, and, of course, risks from hazards overtaking you from
behind are not addressed. Be careful out there.
Vanishing Point Examples
For your further edification regarding
Vanishing Points, here are a few examples (readers from places where traffic
keeps to the left may wish to use mirror-image versions of these pictures).

The road is straight, climbing, with
clean pavement. The vanishing point is a good ways off. We can keep plenty of
speed at this point.

These are nice sweepers. The road is
still climbing somewhat, so stopping distances are a bit shorter than they
might be on level ground. If we were gaurenteed a clear road beyond the
vanishing point, we could carry lots of speed, but we aren't so we don't. We
note that the vanishing point is beyond the apex of the turn, so we anticipate
that only moderate slowing will be needed in the turn, even if we should
discover a hazard just beyond the obstruction.

This is a steeply descending turn, and
the apex of the turn is beyond the vanishing point. We want to give up some
speed early going into this situation. Someone from Kansas failed to do so a
couple of years back, and collected upwards of a million dollars from the state
of California, but I think he'd rather be on his motorcycle than confined to a
wheelchair.

This is more like our first example. The
road is straight and ascending, and it doesn't look like we have much to worry
about in the way of cross-traffic. Check your 6 for the highway patrol and go!

Don't be fooled because you can see the
road beyond the vanishing point. That rocky hillside suggests to me a high
probability of loose gravel on the road, and there could be almost anything
behind that tree. You know you're going to have to slow down for that
oily-looking hairpin, so why not do it now and reduce your
risk?

Here's another tricky one. You can see
that the road is straight, and there's no traffic, and the pavement's good,
right? Well, a low spot is a likely place for a washout. In another second or
two, we'll be able to see over the ridge into this dip. Hold off on the
accelleration until you're sure, and you'll likely finish the ride where you
originally intended. Ignore the vanishing point, and you'll have nowhere to go
when you meet a situation like this: Too Bad .
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